We-zard
LORE
The year 1963 marked the first occurrence of the great we-zard-athalon. This tournament is the single most important event in all of the world and it judges a team of 3 wizards on their elemental mastery, by having them navigate a mystical cave filled with dangerous obstacles (mostly spikes) to conquer. Now, in we-zard-athalon LIX - the 59th we-zard-athalon, join Leif, Scorch, and Chillma (the titular we-zards) through not 1... not 5... but 3 amazingly crafted levels full of stunning pixel art, an amazing lack of background art, and the deafening silence of your own struggles as you fail over and over in this challenging gauntlet of pain and suffering (we didn't get around to sound design yet). Enjoy!
Controls:
Movement: WASD
Dash: Shift (goes in the direction of the WASD keys being pressed)
Projectile Spell: Left-click
Secondary Spell: Right-click
Credits:
Faye Glynn: Programmer and Designer
Max Eddington: Artist and Designer
Neil Bennett: Programmer
Ahmad Hall: Character Artist
Olive: Design
June: Design
Status | Released |
Platforms | HTML5, Linux |
Authors | rakthalekk, maxededo |
Genre | Platformer |
Tags | 2D, Godot, Pixel Art, really-good |
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